A game development platform for creating 2D games, used by indie developers, professional studios, and educators worldwide. The software provides a comprehensive set of tools for game design and programming using GML, which allows users to develop games for Windows, Mac, Linux, Android, iOS, HTML5, Xbox Series X|S, PlayStation 5, and Nintendo Switch. It is deployed as a development tool that supports both novice users with no prior experience and experienced programmers through a single code base. The platform includes a non-commercial free tier for learning and experimentation, as well as paid licenses for those who wish to release their games commercially or export them to major console platforms. It serves as a complete environment for bringing 2D game ideas to life from initial design to final export.
Whether you want to cut software costs or escape vendor lock-in, these open source alternatives to GameMaker give you an option you fully own. You can self-host them, so your data stays on infrastructure you control. This page lists 3 open source alternatives to GameMaker. The most popular are Godot, GDevelop and s&box. Most use the MIT license.
Create 2D and 3D cross platform games using a unified interface with built in export tools.
Build 2D, 3D, and multiplayer games for mobile, desktop, and web using a no-code event system.
A game creation platform based on the Source 2 engine for building and sharing games in one environment.
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